AI/ML & Computer Vision | Software Engineer (C++/Python)
I am a final-year Computer Engineering student dedicated to building high-performance systems in **C++** and **Python**. I specialize in **AI/ML, Computer Vision, Deep Learning, and Edge AI**, focusing on turning complex problems into clean, efficient, and production-ready solutions.
My work emphasizes performance optimization (low-latency, Edge AI) and data analysis. I am currently seeking roles in AI/ML, Computer Vision, and Software Engineering.
Engineered a real-time AI system on Jetson Nano, achieving 88% weed detection accuracy using U-Net semantic segmentation. Optimized inference pipeline by 50% for 22 FPS throughput.
View Live Demo →Created a production-ready PyPI package for ranking ensembled NLP models (BART, PEGASUS, T5) using domain classification and TOPSIS algorithms.
View Docs & Install Guide →Developed a fully functional 3D shooting adventure game. Demonstrates advanced C++ programming, data structures, and computer graphics proficiency.
View Source Code →Exploratory project into generative adversarial networks (GANs) for video manipulation, focusing on model stability and realistic output generation.
View Source Code →